The Long-Awaited Lesson on Modding: The Game's New Quest Rights a Wrong
The space ninja adventure known as Warframe, an experience where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has unveiled a major update. The Vallis Undermind exemplifies the unique whimsy that has come to define Warframe in more recent times.
The new content, made available this week, introduces a fungus-inspired character that does a little dance, along with a brand-new biome to discover. But it’s also going back to basics, with a new mission geared at making sure this complex, vast 12-year-old MMO makes sense to new players.
The Arrival of "The Teacher"
Named “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's fundamental yet complex systems: modding.
In Warframe, mods are augments that can be added to your character or your weapons to boost their performance. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Dedicated players often produce extensive guides about optimized loadouts that use powerful mods in combination to create overwhelming power.
“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” explained a lead narrative designer. “We believed it was crucial, upon completing the mission, for players to think, ‘Hey, modding is cool. I want to try more of this.’”
Teamwork in Action
“The Teacher” was created through a partnership between the original developers, who handled the story elements, and an external team, who crafted the gameplay, which will be introduced to new players.
In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and melee weapons, and forces them to engage with the mod system to effectively show its potential.
Several developers were longtime players, but some were newcomers, according to a principal games designer. This fresh viewpoint that proved critical.
“Our initial step involved observing new players and go right play through the tutorial and document extensively on everywhere they fell out,” the designer said. Introductory tutorials presented the mod system. But the team noted that they didn’t work on everyone.
“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.
Closing an Important Loop
Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" focuses on different aspects. Veteran users who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that executing this is quite complex.
“Numerous subtle adjustments and background details there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, a magnetic effect that depletes protective barriers.
“We had to change the weapon to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “But you don’t want to explicitly tell players, 'with a basic modification, you only got a few percentage chance to trigger a special damage type.' So how do you tutorialize that without changing it?”
Veterans will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to pay attention to these things.
“This type of design work that we previously focused on just because that hasn't been our focus,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.”
Significant Investment
“There’s so much that goes into just making a seemingly straightforward quest that — honestly — you can complete quickly,” said the designer. “Yet it represents extensive development for many team members.”
The designer was clearly enthusiastic over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.
“I'm a huge fan of Teshin,” he said. “He embodies everything my younger self found awesome.”
An Evolving Onboarding Process
In the decade-plus since launch, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players can ignore initially — and won't encounter until hours into the game. And others, like modding, that scale in complexity depending on how much time you want to invest. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours doesn’t stay locked in 2013. Beginners can find their way — regardless of overlooking tutorials.